Beyond the last Compact road, ash still clings to the soil and resin trees bleed light at dusk. You raise a stake called Emberhold — a freehold under the Emberward Compact, watched by Pale Thorn weavers and visited by Driftkin merchants.
The Ashen Gate smoulders on the far ridge. Neglect your towers, and its pressure rises. Tend your settlers, craft what the marches give, and march when you must.
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